Yo.
I've been away for a while because I kinda burned myself out on the sculpting but I've been rehabilitating painting infinity dudes and I think I'll be back to sculpting soon so watch this space.
from the laboratory of a mad artist
Being a blog about the pursuit of making games.
Sunday, 23 February 2014
Friday, 13 December 2013
Tuesday, 3 December 2013
More dire bat face
Courtesy sleep deficit:
Notes: progressing slowly. Lots of technical challenges. I tried to kick the hand up a notch. Doesn’t show so well with the lighting. The ears membrane I realized will have to serve only as a support for the sculpted surface. It’s too thin to do anything with.
Notes: progressing slowly. Lots of technical challenges. I tried to kick the hand up a notch. Doesn’t show so well with the lighting. The ears membrane I realized will have to serve only as a support for the sculpted surface. It’s too thin to do anything with.
Lots of work yet remains.
Got some new gear. |
Labels:
1:56,
28mm,
art,
dire-bat,
game art,
miniature sculpting,
miniature wargames,
sculpture,
warPunk
Sunday, 24 November 2013
Dire bat and Vampire spec-ops - 28mm WIP
Facing some interesting and educational challenges so far. I'm looking forward to seeing things flesh out more but it's really fun.
The sleeve I freestyled as I sculpted it. It occurred to me on the fly to add the outerwear and to sculpt him as wearing a military style sweater. It just seemed too silly and awesome to pass up.
The sleeve I freestyled as I sculpted it. It occurred to me on the fly to add the outerwear and to sculpt him as wearing a military style sweater. It just seemed too silly and awesome to pass up.
Tuesday, 19 November 2013
Give us a hand, willya?
Trying out this new/old hand technique. It's difficult to get the right thickness and smoothness as well as give some more specific description to the anatomy of the hand. A very intense session, sculpting that. I mixed some Green Stuff into the putty to give it higher stickiness so that it would adhere better to the bare copper wire.
I should do whatever gear and details go on the torso before dressing up the anatomy of the arm.
I should do whatever gear and details go on the torso before dressing up the anatomy of the arm.
Labels:
1:56,
28mm,
art,
dire-bat,
fantasy,
game art,
green stuff,
miniature,
miniature sculpting,
miniature wargames,
miniatures,
procreate putty,
sculpt,
sculpting,
sculpture,
spec-ops,
vampire,
wargames,
warPunk
Friday, 15 November 2013
Vampire dental surgery
I had to do some major facial remodelling.
The left eye was badly misaligned and the mouth looked terrible.
I'm still not happy with the result but this is as good as he's gonna get for now.
I want to do a series of different heads after this just to get better at making them.
Soon I'll have to move on to the bat and also I want to add some props and maybe try a new hand making technique I've thought about.
Will update.
The left eye was badly misaligned and the mouth looked terrible.
I'm still not happy with the result but this is as good as he's gonna get for now.
I want to do a series of different heads after this just to get better at making them.
Soon I'll have to move on to the bat and also I want to add some props and maybe try a new hand making technique I've thought about.
Will update.
Labels:
1:56,
28mm,
art,
game art,
miniature,
miniature sculpting,
miniature wargames,
miniatures,
PC putty,
procreate putty,
sculpt,
sculpting,
sculpture,
spec-ops,
tabletop games,
vampire,
wargames,
warPunk
Tuesday, 12 November 2013
Vampire face calculations
Not much to say yet. The head is again slightly enlarged and I miscalculated the size of the teeth so he looks a bit grotesque. I'll try to sharpen the gorget when it cures.
Labels:
1:56,
28mm,
art,
game art,
miniature,
miniature sculpting,
miniature wargames,
miniatures,
PC putty,
procreate putty,
sculpt,
sculpting,
sculpture,
tabletop games,
vampire,
wargames,
warPunk
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