I worked more on my alien bust concept guy. I thought to deviate further from the cliche he should wear clothes. Maybe now he's just a simple Star Trek type alien? :)
He's on a sort of base now. Might try casting him. I'm going to start on another one soon enough.
Who is this guy? What's his name? What does he want? What abilities does he have?
Comment if you've got ideas.
Pouches, ho!Started pouching up the vest. I had a sort of panic attack when I thought that I should also add some equipment that's not, you know, mysterious pouch content but something you can identify. I started on a tomahawk because I saw on History's Top Guns ('sup Colbs) that spec ops maybe like it sometimes.
I'll scavenge the net for some intel and pictures as to what things a spec ops might carry with him. In the meantime if you have suggestions you can write in the comments!!!!
X-95 / MTAR 21 V.06.05
Did a bit of work on old V.06. It's getting to the point I'm paralyzed with fear to do anything because I dearly want it to come out perfect. I need to accept that it won't and go from there. After all, if I make a lot of guns and iterations thereof in the end I'll have to be good by sheer volume of XP++.